You might ask what special events are at a tabletop gaming convention? They are those games that can only be achieved at a convention, for they require more people than a living room can generally accommodate. They are those games that grab your attention, they’re something you’ve never seen before. They require strange props, and stranger players.
We’re working on gathering innovators in gaming, men and women whose genius knows no bounds. They will come to the main hall of Hobocon, and show you something you don’t see every day. Come and meet them, and watch this space for more details!
The Great Hobocon Bake-Off
This year we are hosting the Great Hobocon Bake-Off, an opportunity for all of you to show off your mad baking skills, and help those in need.
Here’s how it works: bring along your delicious and crazy creations on Saturday of the convention, and they will be judged by your peers, and our special guest judge Anna (who is peerless). The most delicious and delightful baked goods will win their creator the title of Great Hobocon Baker, and a very special prize (we have definitely already decided what this will be).
Once they have been judged, the baked items will be available for sale to your fellow con-goers. If you want to bring in non-competitive stuff for this, please go mad! All proceeds from this will go to a charity for the homeless in Dublin.
We do have some requests: please do not make anything containing nuts, and list your ingredients. Also, if you can, try to make something gluten-free so that our coeliac friends can join in on the fun.
Ready? Set? BAKE.
The Hobocon Pub Quiz
Join us on Saturday night for the Hobocon: Iron quiz!
Expect gaming questions from lots of different genres, some general knowledge and a whole lot of fun.
Hosted by renowned nerd and man of the world Mick “Savage” Fitzpatrick, we’ll once again be availing of the conveniently located bar upstairs.
Pit your wits against each other, and earn bragging rights for yourself and your friends.
The pub quiz will take place in the main hall, and the bar in the main hall will be open from 7pm. We may be asking people not intending to take part in the pub quiz to move their games to other spaces, just be aware!
Aeons ago a Space Hulk filled with Orks on a Waaagh! (a huge Ork invasion) crashed into Angelis plowing a massive canyon, “Da Skid”, and devastating the world’s ecosystem. The Orks, a race who can survive just about any catastrophe, promptly decided that this wasn’t the Waaagh! and resolved to find a way off-world as quickly as possible. They turned to their Mekboyz (Ork technicians, engineers, mechanics and the closest thing they have to scientists) for aid, who set the other Orks to work gathering up wreckage from the crash. Construction began on a huge machine, although what it was going to do differed depending on the ideas of the individual Mekboy.
The lack of unity in the construction and the machine’s resemblance to a religious idol led to conflict amongst the Ork population. A religious schism occurred and factions formed based around whether believers felt the idol was of the Ork god Gork or Mork. The resulting violence destroyed the entire machine, forcing the Meks to broker an unsteady peace between the warring sides. From then on the machine would be known as Gorkamorka, at least until the day of completion.
In our Gorkamorka event, players will be given a mob to lead in the fight to gain a place on Gorkamorka, to rejoin the Waaagh! They will fight the other mobs, gathering teef and experience as they go. The most successful gang (most teef) at the end of the event will be deemed the winners. No need to bring your own gang, as these will be provided on the day.
Your own Deck of Many Things!
This is in the special events as well as the LARP section, because it’s pretty special!
Improv techniques for better games hosted by No Drama Theatre.
Whether you are a GM setting out on your first campaign or a veteran player looking for inspiration. This session will give you new tools to make your gaming experience more memorable (and Fun!).
We’re gonna look at some exercises and techniques used by improvisers ( like the folks on “whose line is it anyway”) and how you can apply these to your games. We’ll also play out some D&D based scenes to let your practice your new skills. All Welcome, no experience necessary. XP guaranteed.
Dare to Dream Open Playtest
Come check out a new Irish board game before it hits the shelves! Dare to Dream is a 3 vs 1 competitive card game with asymmetric game play. The team of three cooperate as The Dreamers, just trying to sleep through the night, while the other player acts as The Darkness, sending waves of monsters and nightmares at them in an attempt to wake them up!
Dare to Dream is an easy to learn game suitable for ages 10 and up. The demo only takes 25-30 minutes to pick up and play so why not come give it a try! Ethan and Sean of Turtle Dream Games will be at the convention all day Saturday and on Sunday afternoon to show their game off.